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I have an object that can be easily described as a 6-sided polygon, but I need
it to have depth as well. I've seen a couple of suggestions that a polygon
can't be used for this, but a prism can.
This could also be done by differencing multiple cubes, but that seems less than
elegant.
Suggestions? If prism IS the way to go, could someone provide a simple example?
-David
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